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Tips ABC contains tips and tricks from all kinds of people on all kinds of topics. Make your life easier by learning from other people's experiences.

Category: Dota Strategy

  • Incohatus the Formless mini-guide (by Overflow)

    This guide is covering some aspect of Incohatus. But importantly, this mini guide provide list of hero skills that you can/cannot copy or some restriction and even abuse :D Incohatus has no permanent form, but has learned to adapt to the ever-changing field of battle. He has the ability to replicate most spells perfectly, allowing him to use other heroes' abilities against themselves. With this strategy, Incohatus opens up a whole new world of...>
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    12/5/2008 10:28:18 PM Category Dota Strategy Views (7215)
  • Guide of October: How to Improve at DotA by m1LkmaN

    How to Improve at DotA Topics of Discussion: Attitude , Teamwork , Skills , Practice , Conclusion 1. Introduction This guide is written to help anyone who wants to get into competitive DotA or move towards the mid-upper tiers of players. As the leader of BVD for over a year now, I have seen my team move from losing to pub teams to one of the best in Australia and New Zealand. Many people ask to join my clan, some of which I accept...>
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    11/22/2008 7:23:00 AM Category Dota Strategy Views (11451)
  • Dota Strategy: Armor Reduction Strategies

    While the table makes a good reference to quickly find out how much a certain armor reduction gives to your %dmg increase, there are two simple trends you will observe which is far more useful than the table itself. 1. For every -5 armor increments, your %dmg increase goes up by 33%. Not surprisingly, this is also similar to how your EHP increase per +1 armor increment (for +5 armor, you gain +30% base HP, a slight 3% difference) 2....>
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    11/12/2008 7:14:00 AM Category Dota Strategy Views (10695)
  • Dota Hero Guide: Kunkka Distance and Timing Guide

    Introduction This guide discusses the mechanics of Kunkka's spells and gives advice and strategy for using his spells to properly. Ghost Ship Ghost Ship Targeting and Damage Ghost Ship only deals damage where it crashes, it does NOT deal damage when it passes through enemies. Ghost Ship will always travel its minimum distance (950 units), even if it is targeted closer than that range. If you cast Ghost Ship at 950 range or greater...

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    10/27/2008 8:55:00 AM Category Dota Strategy Views (17962)
  • Hero/Item Guide: Atropos Bane Elemental

    Atropos, the Bane Elemental Skill Build: 1. Brain Sap 2. Nightmare 3. Brain Sap 4. Attribute Bonus 5. Brain Sap 6. Fiend's Grip 7. Brain Sap 8-10. Attribute Bonus 11. Fiend's Grip 12-14. Nightmare 15. Attribute Bonus 16. Fiend's Grip 17-20. Enfeeble 21-25. Attribute Bonus Explanation of Skill Build: 1.Enfeeble vs. Attribute Bonus. Enfeeble is quite weak compared to BaneElemental's other 3 spells, and the...>
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    10/26/2008 11:53:42 AM Category Dota Strategy Views (29144)
  • Sentry Wards: Guide To Warding (6.54b) by Shorttail from dota-allstars.com

    Sentry Wards Stats: HP: 200 Armor: 0 (Medium) Vision day/night: 200/200 True sight: 1100 Cost: 200 gold (2 charges) Duration: 6 min Shop cooldown: None Short about True Sight: True Sight makes all invisible units in the true sight AOE appear visible, and makes them fully targetable. If the carrier of True Sight dies (Sentry Ward, Necronomicon Warrior 3) or the invisible unit leaves the AOE, vision is immediately lost....>
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    10/3/2008 11:41:46 AM Category Dota Strategy Views (4562)
  • Observer Wards: Guide To Warding (6.54b) by mugen89 from dota-allstars.com

    Observer Wards Stats: HP:200 Armor:0(medium) Vision day/night:1600/1600 Cost: 200 gold (2 charges) Duration: 6 min Shop cooldown: 6 min Why should I use it? -To scout runes. -To scout incoming ganks. -To scout forest. -To prevent creeps from spawning. -To see what lies ahead when pushing. Who should get it? It depends on what phase the game is in. Early it depends on what all ally heroes need to...>
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    10/3/2008 11:33:00 AM Category Dota Strategy Views (6045)